Bibite Spawn Rate

New Bibites are periodically spawned according to the initial genes stub defined in the loading menu. This parameter (and its sub-settings) is expressed in the unit Hz, or Bibite/seconds. Those spawned Bibites will still present a higher level of mutations in order to try and promote the appearance of a new and successful specimen. As a result, most of them will display abnormal or non-functional behaviors.

This parameter can be found in the world options and can be adjusted to hearts' desire.

Impact on the Simulation
Bibite Spawn Rate is a parameter responsible for supplying new genes to your world, and an almost reliable and easy source of live (mostly crippled/brain-damaged) prey for carnivores.

When a Bibite is spawned into the world it receives a random arrangement and assortment of neurons stub and genes in the hopes that one Bibite will thrive and achieve a stable population stub.

Sub-Settings

 * Bibite Spawn Cap stub
 * Bibite Cap Number stub