Body

Bibites have the capacity for growth. Depending on their resulting size, Bibites will have a given number of Body Points (BP) which is also used as their max Health and used to calculate their Energy Reserve capacity.

A mature Bibite (of maturity 1.0) and a genetic Size Ratio of 1.0 will have 100 BP.

As such, the amount of Body Points a Bibite has can be calculated with the following formula:

BP = 100 * maturity * Size Ratio (gene) 2

Since the Size Ratio refers to length (1D), it can be concluded that BPs are proportional to the occupied surface (2D) of a Bibite. It can be calculated that 1 BP is approximately equivalent to 0.42 u2.

In order to grow and gain new body points, Bibites must expend Energy. The energy cost per BP can be calculated with the following formula:

Body-Energy Ratio = Base Body-Energy Ratio (setting)

+ View Angle (gene) / View Angle Body Cost (setting)

+ View Radius (gene) / View Radius Body Cost (setting)

+ Strength (gene) / Strength Body Cost (setting)

+ Immune System Strength (gene) / Immune Body Cost (setting)

As a result, we see that Bibites with a higher value in those genes will have a harder time growing, but their Meat will be richer and more energy-dense.

When a Bibite dies, the total amount of energy contained in its body points is released in the form of Meat Pellets, alongside other forms of energy contained in the Bibite.