The Bibites tries to use the default standard units from the SI (or at least analogous units to the real world units) but have a set of it's own units to convey the scale of the simulation. It's a good idea to understand their respective use and reason of existence.
Fundamental Units[]
These Units are the fundamentals units that define the simulation. They are as physical as they get.
Unit Symbol | Unit Full Name | Main Use | Alternate names/uses |
---|---|---|---|
s | seconds | time | |
u | units | distance | length, perimeter |
E | enits | energy | units of energy |
g | grams | mass | weight |
Note: Temperature is eventually planned to be simulated, but as it is not at the moment it is not part of the fundamental units.
Derived Units[]
These units are constructed from the Fundamental Units, but still denote useful values and quantities that have a direct physical interpretation.
Derived Symbol | Unit Symbol | Unit Name | Main Use | Alternate names/uses |
---|---|---|---|---|
g•u/s2 | N | newts | force | push |
u/u | ° | degrees | angle | |
u2 | - | square units | amount of matter | amount / area, surface |
u/s | - | units per seconds | speed | velocity |
u/s2 | - | units per second squared | acceleration | |
s-1 | Hz | hertz | frequency | |
u2/s | - | square units per second | reactivity | amount per second / growth, decay, chemical reactivity |
N/u | - | newts per unit | muscle strength | pressure |
E/s | W | watts | energy use | |
E/u2 | - | enits per square unit | energy density | |
g/u2 | - | grams per square unit | mass density |
Note: Some derived units might be missing. More obscure units that don't appear often, or at all, have been left out in order to keep the table at a reasonable size, even if they might be used behind the scene.
Functional Units[]
Functional Units don't necessarily have a concrete and fully descriptible physical analog, but are used to denote some values or quantities of something. Most of them are used to express bibite stats in a user-friendly manner.
Unit Symbol | Unit Full Name | Closest
Derived Symbol |
Main Use | Alternate names/uses |
---|---|---|---|---|
BP | Body Points | = 0.42 u2 | bibite max health | toughness |
HP | Health Points | E | bibite health | vitality |
SPD | Speed | bibite movement | ||
STR | Strength | N | mouth strength | hardness |
DEF | Defence | N | bibite hardness | protection |
IMN | Immune Activation | % | immune activation | |
V | vir | u2 | virus amount |
Scaling Prefixes[]
Following the standards set in the international system of units, the simulation uses prefixes to change the scale of a unit and making it easier to read very big or very small values.
Symbol | Name | Scale | Power |
---|---|---|---|
G | giga | 1000000000 | 109 |
M | mega | 1000000 | 106 |
k | kilo | 1000 | 103 |
h | hecto | 100 | 102 |
da | deca | 10 | 101 |
(none) | (none) | 1 | 100 |
d | deci | 0.1 | 10−1 |
c | centi | 0.01 | 10−2 |
m | milli | 0.001 | 10−3 |
μ | micro | 0.000001 | 10−6 |
n | nano | 0.000000001 | 10−9 |