The Bibites Wiki
Input Neurons
Neuron Name Simple Description Advanced Description Index
EnergyRatio The bibite's energy divided by the bibite's maximum energy. 0
Maturity The maturity value of the bibite 1
LifeRatio The bibite's health divided by the bibite's maximum health. 2
Fullness Output higher value if fuller? 3
Speed The bibite's speed 4
IsGrabbing Output 1 if grabbing, 0 if not 5
AttackedDamage Total damage dealt to the bibite this frame 6
EggStored 1 if the stored egg is ready to lay but hasn't been laid, otherwise 0 7
BibiteCloseness How close is the nearest bibite? 8
BibiteAngle Average angle of all visible bibites 9
NBibites Number of visible bibites 10
PlantCloseness How close is the nearest plant? 11
PlantAngle Average angle of all visible plant pellets 12
NPlants Number of visible plants divided by 4 13
MeatCloseness How close is the nearest meat? 14
MeatAngle Average angle of all visible meat pellets 15
NMeats Number of visible meats divided by 4 16
RedBibite Value of closest visible bibite's ColorR gene 17
GreenBibite Value of closest visible bibite's ColorG gene 18
BlueBibite Value of closest visible bibite's ColorB gene 19
Tic Rapid switching between 1 and 0 20
Minute Increases from 0 to 60, resets when it reaches 60 21
TimeAlive How long the bibite has been alive 22
Phero1Angle Angle towards red pheromones 23
Phero2Angle Angle towards green pheromones 24
Phero3Angle Angle towards blue pheromones 25
Phero1Heading Direction red pheromones are traveling 26
Phero2Heading Direction green pheromones are traveling 27
Phero3Heading Direction blue pheromones are traveling 28
PheroSense1 Increases based on number and closeness of red pheromones 29
PheroSense2 Increases based on number and closeness of green pheromones 30
PheroSense3 Increases based on number and closeness of blue pheromones 31


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Output Neurons
Neuron Name Simple Description Advanced Description Type Index
Accelerate Pushes the bibite forward or backward. Positive input pushes the bibite forward.

Negative input pushes the bibite backward.

An input of 0 means the bibite stays in place (or coasts).

The further the input is from 0, the higher the acceleration is.

TanH 32
Rotate Turns the bibite left or right. A positive input turns the bibite to its right.

An negative input turns the bibite to its left.

An input of 0 means the bibite will not turn.

The further the input value is from 0, the higher the turn rate is.

TanH 33
Herding When positive, the bibite will herd with other

bibites. When negative, the bibite will avoid other bibites.

TanH 34
EggProduction Rate that the stored egg is being grown. When between -0.15 and 0.15, there are no changes to egg growth.

When negative, the egg shrinks and is consumed for energy instead.

TanH 35
Want2Lay When this is too low, the bibite will not lay eggs. Sigmoid 36
Want2Eat Represent how big chunks they will try to swallow When negative, the bibite will vomit. TanH 37
Digestion How fast the bibite digests food Sigmoid 38
Grab When positive, the bibite will grab objects.

When negative, the bibite will throw objects.

TanH 39
ClkReset Resets 'Minute' to 0 when triggered Sigmoid 40
PhereOut1 Produces red pheromones. ReLu 41
PhereOut2 Produces green pheromones. ReLu 42
PhereOut3 Produces blue pheromones. ReLu 43
Want2Grow How fast the bibite is growing. Sigmoid 44
Want2Heal How fast the bibite is healing. Sigmoid 45
Want2Attack Impacts how hard they will bite Sigmoid 46