- "Gentleman" behavior
- Ageing
- Apex predation
- Automatic Void Avoidance
- Backward Force Fraction
- Base Immune Activation
- Bibite Attack System
- Bibite Biology
- Bibite Cap Number
- Bibite Collision System
- Bibite Diet
- Bibite Size
- Bibite Spawn Cap
- Bibite Spawn Rate
- Bibite Stomach
- Bibites
- Biomass
- Biomass Density
- Blue Color
- Body
- Brain
- Brain Mutation Chance
- Brood Time
- ClkReset
- Default Bibite Mass
- Default Forward Force
- Default Metabolism Cost
- Default Move Cost
- Default Pellet Mass
- Defence gene
- Diet
- Drag Coefficient
- Easter Egg
- Editing Bibites (Tutorial)
- Egg laying cost calulations
- Eggs
- Energy
- Energy Reserve
- FAQ
- Fundamental Units in The Bibites
- Future updates
- Gau
- Genes
- Green Color
- Growth
- Hatch Time
- Health
- Input and Output Neurons
- Key Bindings
- Latch
- Lay Time
- Linear
- List of Common Behaviors
- Lore
- Materials
- Matter
- Maturity
- Meat
- Meat Pellets
- Meat Rotting Enabled
- Meat Rotting Time
- Metabolism
- Modding
- Modding Procedural Sprites
- Modding Procedural Sprites (Tutorial)
- Modding with BepInEx (Tutorial)
- Modding with dnspy (Compile bugs)
- Modding with dnspy (Tutorial)
- Modifying .bb8 files with Notepad
- Molecular Clock Theory
- Mutation Chance
- Mutation Variance
- Neuron Birth Cost
- Nodes
- Pellet Collision
- Pellet Growth
- Pellet Size
- Pheromone Betrayal
- Pheromone Production Cost
- Pheromone Trickery
- Pheromones
- Plant
- Plant Pellets
- Red Color
- Relu
- Reproduction
- Sigmoid
- Simulation Settings
- Simulation Size
- Sin
- Size Ratio
- Speed Ratio
- Strength
- Suggestion for our developpers
- Synapse Birth Cost
- Synapses
- Tanh
- The Bibites Wiki
- Virus Enabled
- Virus Generation Time
- Viruses
- Void Avoidance Distance
Skip to content
102
pages